Wrong Tree Made in Unreal Engine 5
You and your dog are separated in a spooky forest, you need to find each other so you can both leave. Switch between the owner and the dog to use different abilities to find each other. Watch out for the ghost and any evil chocolate!
Trailer
In this project, I helped to develop the mechanics. I worked on the "randomization" of the maze by having a tile able maze sections in a 2x2 grid. Each section rotates 90,180, or 270 degrees at the start of the game to give the illusion of a random maze. I worked on the players ability to pick up and use an axe to cut down a few of the trees and leave behind stumps so you can see where you've cut things. The ghost spawns close to the human player and if they do not find a bush to hide in in time, the ghost will catch the player and cause a game over. The bushes to hide in change color when the ghost is present. I also worked on the implementation of the UI for the human.